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<img src="/icons/home_purple.svg" alt="/icons/home_purple.svg" width="40px" /> Home & 📁 Portfolio
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🃏 About
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🎮 Game Reviews
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News
15/6/25 I obtained my BKO (University teaching qualification)
27-28/5/25 Find me at Indigo2025
28/4/25 - 3/5/25 Find me at ICSE25
2025 Feb I am a game programmer now :)
Past (2024) I am teaching Haskell in the course Software Specification and Verification Testing
Past (June 2024) I am busy organising the European Girls Olympiad who code 2024 you can take a look 🔗here **.**
Past (June 2024) Attended this amazing Summer School in AI and Games and learned so much! See my post on LinkedIn.
Past (2024) Helping out in this event too.
Past (2024) I am organising a workshop at the end of the month (25th of April 2024) titled:
🎮 Dive into the Past 🎮
MSE Meetup #2 "History in Games" Workshop
Georgia Samaritaki

Me with an adorable dog
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💭 About me
I am a 26yo who grew up in a small town in Greece, Rethymno and currently inhabit the provinces of Amsterdam. You could say a lot of things about me but I don’t think anyone should talk about themselves in other than general descriptive terms, so refer to my friends for that (or my cv 🔗).
I am a boring person and as such, I do a bunch of interesting stuff: I code 👩💻, game 🎮, plant 🪴, do yoga 🧘♀️, read 📚 and play D&D ⚔️.
🐾🐕 His name is Freddo and he is indeed a good boy
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🛠 Know and use
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| Programming Languages: |
C++, Java, C#, C, Haskell, Rascal, Python, Go, Rush, Javascript, R, Scala, Node js |
| Game Development: |
Unreal 5, Unity, GoDot |
| DevOps and Agile: |
DevOps, Agile, Scrum, Requirements engineering |
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🏆 Leadership and Awards
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- Board Member, WeAreStem (Promoting gender diversity in STEM fields), 2022 – Present
- Women in Games Ambassador, 2021 – Present
- Amsterdam Science Talent Scholarship Recipient (sum of 15000 awarded in 1:1000 students), 2020 – 2021
- Scholarship Awardee, Ambient Intelligence Programme, FORTH-ICS, 2017-2020
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📰 Publications
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- “Echoes of the Future: Designing a Game for Green Software Engineering” Georgia Samaritaki, Humeyra Tugce Yavuz, Daphnee Chabal, Ana Oprescu, GREENS ICSE 2025, International Workshop on Green and Sustainable Software
- One Spell Fits All: Demo paper, FDG’ 2025 Vienna, April 15-18
- “One Spell Fits All: A Generative AI Game as a Tool for Research in AI Creativity and Sustainable Design” Tom Tucek, Kseniia Tom Tucek, Kseniia Harshina, Georgia Samaritaki, Dipika Rajesh, EXAG AIIDE 2024, Experimental AI in Games, University of Kentucky Lexington, USA
- “Transforming an Internal Textual DSL into a Blended Modelling Environment” Aleandro Mifsud, Georgia Samaritaki, Ulyana Tikhonova, Jouke Stoel, Splash PAINT 2023: Proceedings of the 2nd ACM SIGPLAN International Workshop on Programming Abstractions and Interactive Notations, Tools, and EnvironmentsOctober
- “Debugging Procedural Level Designs with Mental Maps” Riemer van Rozen, Georgia Samaritaki, Joris Dormans, FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, September 2022
- “Debugging Grammars for Level Generation” related repo *here* Thesis, Georgia Samaritaki, 2022
- “First-Person Realtime Collaborative Metaprogramming Adventures” Riemer van Rozen, Youri Reijne, Clement Julia, Georgia Samaritaki, PLIE at AIIDE 2021
- “Shaping the Intelligent Classroom of the Future” In: Stephanidis C., Antona M. (eds) HCI International 2019 – Late-Breaking Posters, Volume 37, Springer, Cham